"use strict";
let x = 0 /* Direction.Up */;
// "use strict";
// var Direction;
// (function (Direction) {
//     Direction[Direction["Up"] = 0] = "Up";
//     Direction[Direction["Down"] = 1] = "Down";
//     Direction[Direction["Left"] = 2] = "Left";
//     Direction[Direction["Right"] = 3] = "Right";
// })(Direction || (Direction = {}));
// console.log(Direction.Up);
// let x = Direction.Up;
